‘Go’ of Hegemony

This performance is an interactive performance looking to provoke conversation around the domination of power between nations who inflict their dominance and hierarchy upon others. The concept stems from the idea of international power structures and my own experiences from…

'Go' of Hegemony

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This performance is an interactive performance looking to provoke conversation around the domination of power between nations who inflict their dominance and hierarchy upon others. The concept stems from the idea of international power structures and my own experiences from my hometown ‘PyeongTaek’ in South Korea, which is the location of several U.S. military bases. The game structure is based on the Asian game called “Go”. The goal of the game “Go” is to take possession of the majority of opponent’s stones so each player can occupy more area with their stones. Each of the colors in this piece represent something symbolic for each country. For example, the white color represents an advanced country which has more power just like the U.S. and the ‘White House’. The blue represents the Korean President’s house, the ‘Blue House’. The blue side’s military system, economy, and political issues are influenced by a more advanced country. The game consists of rules and is rigged in a way that allows the white stones to always win. Blue stones can only be placed in blue areas, but white stones can be placed in any areas. Eventually, the audience who is only allowed to play with the blue stones can indirectly experience the position of the countries that are affected by this system and the unfair treatment from dominant countries. Through this game and performance I would like to deliver the message of the power hierarchy different nations summit on other nations who are under a hegemonic system of power in their home countries.

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